1 (Age 6-7)
5. Positive Qualities (e.g., kind, happy);
33. Positive Emotional States (e.g., happiness, joy, cheer); 4. Positive Social Actions (e.g., help, share); 83. Physical Actions (Dynamic) (e.g., run, jump); 84. Emotional Expressions (e.g., laugh, cry); 123. Physical Objects (e.g., toy, ball); 132. Physical States (e.g., big, small); 133. Time Concepts (e.g., day, night); 86. Natural Features (e.g., hill, river); 135. Natural Events (e.g., rain, sun); 103. Physical Features (e.g., big, small); 122. Social Groups (e.g., family, friend); 47. Social Dynamics (Groups) (e.g., group, team).
2 (Age 7-8)
1. Negative Social Actions (e.g., stop, no);
7. Communication and Expression (e.g., say, tell);
10. Physical Actions or Movement (e.g., walk, run);
12. Abundance or Excess (e.g., many, full);
30. Environmental Descriptions (e.g., big tree);
43. Action Verbs (Physical) (e.g., play, throw);
47. Social Dynamics (Groups) (e.g., group, team);
85. Cultural Practices (e.g., party, game);
86. Natural Features (e.g., hill, river);
124. Emotional Nuances (e.g., mad, glad);
135. Natural Events (e.g., rain, sun).
3 (Age 8-9)
2. Negative Emotions or States (e.g., sad, mad);
9. Conflict or Opposition (e.g., fight, no);
11. Physical Descriptions (Negative) (e.g., dark, big);
14. Social Relationships (e.g., friend, family);
31. Conflict Resolution (e.g., sorry, share);
32. Negative Physical Actions (e.g., break, hit);
34. Academic or Scholarly Terms (e.g., learn, read);
41. Descriptive Adjectives (Positive) (e.g., good, fun);
42. Descriptive Adjectives (Negative) (e.g., bad, dark);
82. Social Behaviors (e.g., nice, help); 87. Conflict Behaviors (e.g., argue, stop);
103. Physical Features (e.g., big, small).
4 (Age 9-10)
3. Reduction or Elimination (e.g., stop, less);
6. Intellectual Concepts (e.g., think, idea);
8. Deception or Misrepresentation (e.g., lie, hide);
15. Authority or Power (e.g., boss, rule);
35. Economic or Financial Terms (e.g., money, buy);
44. Action Verbs (Mental) (e.g., think, know);
48. Social Dynamics (Influence) (e.g., ask, tell);
50. Emotional Nuances (Intense) (e.g., mad, happy);
88. Positive Behavioral Traits (e.g., brave, kind);
89. Negative Behavioral Traits (e.g., mean, lazy);
104. Emotional States (e.g., joy, sad); 105. Conflict Actions (e.g., fight, argue).
5 (Age 10-11)
16. Artistic or Creative Terms (e.g., draw, color);
17. Time or Sequence (e.g., first, next);
18. Knowledge or Discovery (e.g., find, learn);
19. Moral or Ethical Terms (e.g., good, fair);
20. Physical Objects or Substances (e.g., thing, stuff);
36. Religious or Spiritual Terms (e.g., good, help);
37. Literary or Narrative Terms (e.g., story, book);
45. Abstract Nouns (Goals) (e.g., dream, goal);
46. Abstract Nouns (Concepts) (e.g., idea, thought);
69. Artistic Expressions (e.g., paint, sing);
90. Intellectual Qualities (e.g., smart, wise);
91. Communication Styles (e.g., talk, say).
6 (Age 11-12)
21. Negative Outcomes or Events (e.g., bad, fail);
22. Change or Transformation (e.g., change, grow);
23. Social or Cultural Terms (e.g., group, family);
24. Specialized or Technical Terms (e.g., learn, know);
25. Unusual or Peculiar Traits (e.g., odd, strange);
26. Legal or Judicial Terms (e.g., rule, fair);
27. Emotional Reactions (e.g., surprise, happy);
28. Intellectual Actions (e.g., think, know);
29. Physical Sensations (e.g., hurt, feel);
38. Scientific Phenomena (e.g., grow, change);
39. Political or Governance Terms (e.g., rule, group);
40. Health or Medical Terms (e.g., sick, help).
7 (Age 12-13)
51. Physical Structures (e.g., house, big);
52. Behavioral Traits (Bold) (e.g., brave, strong);
53. Behavioral Traits (Cautious) (e.g., careful, safe);
54. Cultural Artifacts (e.g., thing, old);
55. Natural Elements (e.g., water, wind);
56. Philosophical Concepts (e.g., idea, think);
57. Literary Devices (e.g., story, like);
58. Legal Processes (e.g., rule, ask);
59. Economic Activities (e.g., buy, sell);
60. Scientific Processes (e.g., test, find);
61. Sensory Terms (e.g., see, hear);
62. Historical Terms (e.g., old, time).
8 (Age 13-14)63. Behavioral Verbs (e.g., do, act);
64. Abstract Qualities (Positive) (e.g., good, brave);
65. Abstract Qualities (Negative) (e.g., bad, mean);
66. Social Roles (e.g., leader, friend);
67. Environmental Actions (e.g., grow, plant);
68. Psychological States (e.g., happy, sad);
70. Negative Social Interactions (e.g., argue, fight);
71. Positive Social Interactions (e.g., help, share);
72. Physical Attributes (e.g., strong, tall);
73. Time-Related Actions (e.g., wait, go).
9 (Age 14-15)
74. Moral Actions (e.g., help, forgive);
75. Conflict or Combat Terms (e.g., fight, win);
76. Learning or Study Terms (e.g., learn, read);
77. Economic Concepts (e.g., money, buy);
78. Religious Practices (e.g., pray, good);
79. Literary Elements (e.g., story, end);
80. Scientific Instruments or Tools (e.g., test, tool);
92. Physical Conditions (e.g., strong, weak);
93. Time Periods (e.g., day, year);
94. Social Institutions (e.g., school, family);
95. Artistic Qualities (e.g., beautiful, good);
96. Conflict Outcomes (e.g., win, lose).
10 (Age 15-16)
97. Educational Processes (e.g., learn, teach);
98. Natural Processes (e.g., grow, change);
99. Psychological Actions (e.g., think, feel);
100. Social Status (e.g., leader, king);
106. Learning Actions (e.g., study, know);
107. Economic Transactions (e.g., buy, sell);
108. Religious Observances (e.g., pray, bless);
109. Literary Components (e.g., plot, theme);
110. Scientific Observations (e.g., see, test);
111. Social Hierarchies (e.g., king, leader);
112. Physical Movements (e.g., walk, run);
113. Emotional Reactions (e.g., surprise, happy).
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